- Mobile site
- E-Newsletters
-
- News feed
- Find us on Twitter
@lancstelegraph
News, sport and entertainment from all over East Lancashire
@blackburnrovers
All the latest news from Blackburn Rovers
@burnleyfc
All the latest news from the Clarets
@lt_blackburn
Latest news from Blackburn
@lt_burnley
Latest news from Burnley
@lt_darwen
Latest news from Darwen
@lt_hyndburn
Latest news from Hyndburn
@lt_pendle
Latest news from Pendle
@lt_ribblevalley
Latest news from Ribble Valley
@lt_rossendale
Latest news from Rossendale
- Find us on Facebook
The Lancashire Telegraph
News, sport and entertainment from all over East Lancashire
Review: Pandora’s Tower, Wii (From Lancashire Telegraph)
When news happens, text LT and your photos and videos to 80360. Or contact us by email or phone.
Review: Pandora’s Tower, Wii
4:27pm Friday 20th April 2012 in Leisure By David Crookes
Review: Pandora’s Tower, Wii
With real-time combat, motion controls, multiple endings and a unique relationship system, at first glance it seems that Pandora’s Tower offers up more than enough to keep Wii gamers amused for hours on end.
Indeed, as you battle to save your friend from a mysterious curse that is gradually transforming her into a demonic creature, you’ll happily lose your grip on reality and focus solely on the combat combos possible with your double-ended chain weapon.
Not since God Of War’s Kratos got his weaponry whirling has such precise enemy elimination been such fun, but this is tempered by bizarre camerawork and paltry puzzle challenges that often amount to little more than flicking a switch.
3/5
Comments are closed on this article.